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Eve online artillery vs autocannons

WebApr 4, 2024 · Sharpshooter is important for artillery fitted Hurricanes, though due to autocannons' small optimals it isn't as important for autocannon fits. Drones V , Light Drone Operation V , Drone Interfacing IV and Gallente Drone Specialization I / Minmatar Drone Specialization I are all important for getting as much DPS out of the 40m 3 drone capacity ... WebMay 13, 2024 · Autocannons are supposed to have 4 key points which define it as a weapon system on paper; Versatility – Like Artillery, Autocannons can choose from a wide array of ammo that enables …

Artillery Vargur for lvl 4s - Missions - EVE Online Forums

WebJan 8, 2009 · Fundamentally they have exactly the same effect on tracking/damage. The key differences are that Target Painters have limited range (not a problem with … WebThe Thrasher uses 7 200mm Autocannon I turrets. Autocannons are the “short-ranged” projectile system, dealing more damage with better tracking than the longer-ranged artillery cannons. They also fire much more rapidly. The autocannons are … black and white photo of girl https://servidsoluciones.com

EVE Search - Arty vs Autocannons on Hurricane

WebFeb 2, 2024 · Artillery isn't all that great at dogfighting because it has a tracking speed of only 0.064 rad/sec. This is compared to an Autocannon which has 0.315 rad/sec tracking speed, almost 5 times more ability to hit its target. WebJan 6, 2016 · Artillery has the highest mean cost in terms of CPU/grid per point of DPS, while AC has one of the lowest mean costs. (One reason why the 125mm autocannon is … WebMar 4, 2024 · I have tested ArtyVargurs vs AC Vargurs in L4s very extensively and the AC Variant wins by a large margin when it comes to efficiency (aka completion time / blitzing). But the Artyfit you posted will work for sure if you prefer a chilled sniping gameplay style. 1 Like. system1 (system) Closed March 4, 2024, 11:42pm 8. gaggia official website

Autocannons, Artillery, and Balancing Fitting Requirements

Category:The TLDR Guide to Weapons - What to use and When : r/echoes

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Eve online artillery vs autocannons

EVE Search - Autocannon vs. Artillery

WebDec 10, 2010 · In order to use autocannons properly you NEED to have the autocannon spec trained so you can use barrage, T1 autocannons are worthless. Arties can be … WebMar 21, 2024 · Summary: An autocannon T2 pilot can easily put both the guns and the propulsion mods he needs to quickly cover the distance to his target; whereas, an …

Eve online artillery vs autocannons

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WebDec 10, 2010 · In lowsec there are more opportunities to fly solo so autocannons are probably a better choice. In order to use autocannons properly you NEED to have the autocannon spec trained so you can use barrage, T1 autocannons are worthless. Arties can be used at tech 1 lvl as long as you dont want to build a sniper setup where you …

WebMay 19, 2024 · So if you’re flying artillery, you use depleted uranium/sabot and normal short range ammo (plus t2 ammo as needed). If flying autocannons, you’d want to use the proton/nuclear ammo plus the short range ammo (for dps) and t2 ammo when needed. So proton/nuclear would have better range than the short range stuff but not as much range … WebFeb 15, 2009 · EVE has always seemed to me to be a game where there were limited no-brainer setups, and every option had general viability. Yet everywhere I look, I see …

WebFeb 11, 2013 · Back to the OP Autocannons and Railguns are very different weapons. If you want to get into PVP right away I would say autocannons are your best choice as … WebJan 3, 2013 · Autocannons have amazing damage projection at multiple ranges, while not doing the highest DPS you have selectable damage and can do amazing DPS close up, …

WebMay 22, 2013 · Autocannons and artillery are very different weapons. You will want to train both. To start with, just train for the tech 1 versions since large battleship guns to 5 takes …

WebFeb 16, 2009 · EVE has always seemed to me to be a game where there were limited no-brainer setups, and every option had general viability. Yet everywhere I look, I see … black and white photo of horseWebDec 9, 2011 · Weapons for PVP - Autocannons, artillary, missiles? - Ships & Modules - EVE Online Forums EVE Forums » EVE Gameplay Center » Ships & Modules » Weapons for PVP - Autocannons, artillary, missiles? Topic is locked indefinitely. Weapons for PVP - Autocannons, artillary, missiles? Author black and white photo of handAutocannons, and to a lesser extent artillery, have very long falloff ranges and short optimal ranges, and it's more viable to use projectile turrets in their first falloff range than it is to use lasers or hybrids in their falloff. Projectile ammo Main article: Projectile Ammunition There are eight kinds of standard Tech 1 … See more There are five kinds of turret in EVE: 1. hybrid turrets 2. projectile turrets 3. energy turrets (lasers) 4. precursor weapons (entropic disintegrators) 5. vorton projectors Each of the first three types can be further broken … See more Hybrid turrets fire charged projectiles at the enemy using magnetic fields -- using energy, like lasers, but firing solid projectiles, like projectile guns, hence "hybrids". In practice … See more Energy turrets -- lasers -- fire beams of light to damage the enemy. While they don't need normal ammunition, lasers use up a lot of capacitor … See more Projectile turrets are EVE's most low-tech weapons (and the ones which can be most accurately called guns). They work like real-life guns. Projectile turrets don't use up any capacitor when they fire (like missile launchers), … See more gaggia new baby reviewWebJan 6, 2016 · Artillery has the highest mean cost in terms of CPU/grid per point of DPS, while AC has one of the lowest mean costs. (One reason why the 125mm autocannon is the defacto BNC gun on support ships.) However, CCP doesn’t want to release ships that are essentially incapable of fitting artillery. black and white photo of horsesWebDec 4, 2014 · Artillery fitting - Player Features and Ideas Discussion - EVE Online Forums EVE Forums » EVE Technology and Research Center » Player Features and Ideas Discussion » Artillery fitting Topic is locked indefinitely. Previous page 1 2 3 4 5 Next page Artillery fitting First post Author Next page black and white photo of grand canyonWebIn the scheme of things, autocannons main operation range is 0-30km and can go up to around 50km with barrage and a falloff bonus (stabber, vagabond, sleipnir etc), which means you need to maintain that range while fighting, which can be very tricky nowadays with speed/range creep. gaggia platinum vision water filterWebMar 2, 2010 · EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. ... These forums are archived and read-only All Channels Ships and Modules Artilary Vs Missles Vs Autocannons : This thread is older than 90 days and has been locked due to inactivity ... gaggia-saeco brew group sbs valve p124